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On his journey Dust will have access to new and varied powers that can be used to discover and access these treasures and even be used in combat. An Elysian Tail is no different and while you'll be traveling a large variety of regions, you'll find himself traveling back to lands you've already visited in search of treasures that were once inaccessible to you. Anyone who's spent time with the genre will feel right at home here thanks to the fact that navigation is a breeze and finding all those treasures and secrets as always been part of the real fun with these sorts of games. Combat remains fun throughout thanks to new powers that are as useful in combat as they are traversing the world of Falana.Īn action packed side-scroller, Dust is primarily inspired by the likes of Castlevania and Metroid with it's walled off sections that make traversal and map navigation part of the challenge.
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It all results in an high level of polish that you can't help but admire considering the time and effort put in by the mainly one man development team. Dust's small but useful sidekick Fidget in particular is an high point thanks to some great dialogue and cute voice work by Kimlinh Tran. Personally I was charmed with it's interesting cast of characters all voiced to an high degree resulting in a world that's more interesting than you'd think it had any right to be. It's most certainly not an ugly game by any regard, the wonderful 2D landscapes are gorgeous with an impressive level of attention given to almost every level of the game, but some might find themselves turned off by the furry like characters that popular the lands of Falana. Now upon it's release Dust received some criticism for its art style, which to some degree I can understand. Meet Fidget, Dust's witty and likable little side-kick. I found myself surprised by the direction taken by the story till the very end and it's an area of the game that held strong throughout resulting in a story that benefits in developing the world as much as it keeps the tale chugging along. For a story, it's one that nicely contrasts against much of the games visual design and isn't afraid to touch on some mature story points from the death and killing of innocents to the terrible physical and mental impact of war on those that survive it. This strange partnership must band together to help Dust figure out both his past and future in the lands of Falana, which have been beaten down by the terrors and horrors of war. He's Awaken from slumber by a talking floating sword called Ahrah and the swords protectorate Fidget, a flying bat slash cat creature thing. Dust: An Elysian Tail looks even better in motion as it does in screenshots.ĭust: An Elysian Tail tells the story of Dust, a being with little knowledge of his past or his own identity. Having developed the vast majority of this charming action adventure game himself, it's clear throughout that this is Dean's baby, resulting in a game that's beautiful, fun and one of the most captivating 2D side-scrollers I've played in years. So designer Dean Dodrill's accomplishments with Dust: An Elysian Tail is one to be applauded. It's not impossible, but it's one hell of a challenge, one that takes patience, time and talent to name just a few of the requirements to make it in the industry. Developing video games is tough, even from the outside that seems obvious.